Rome: Fantasy Pack I
Rome: Fantasy Pack I is a complete, Triple-A quality environment pack set in Ancient Rome, focused on the middle to lower-class lifestyle in the grand city. Multi-floor dilapidated architecture, archways, brick and stone, iron and mud.
Unity Terrain Packs – Meshes or Heightfield
Desert, Alpine, and Rocky Terrains. Move, Scale, and Rotate them to Create a Dramatic Landscape Scene for Your Project.
Better Rocks and Cliffs
Everyone needs rocks! Take a close look at Better Rocks and Cliffs!
3D Cloud Models
Need More Drama? 3D Cloud Models are look great and are super flexible. Move them around, change their color and densities, and get the mood you want for a low cost on performance.
Urban Construction Pack
Built from the ground-up for mobile devices, the Urban Construction Pack is the definitive way to create the best looking and best optimized city environment for your projects.
PolyWorld – Low Poly Toolkits
The PolyWorld Series of Code and Art Packs are the de facto Standard for Developing Games in the Low Poly Faceted Art Aesthetic. The best part? All the art for your game is already made. Read on.
Introduction to World Machine
Learn how to make stunning landscapes in your project with World Machine!
Unity Blog: From Art Director to Asset Store Publisher
Unity was gracious in writing a wonderful blog post about my journey from AAA to self-employed. You can read it here: http://blogs.unity3d.com/2015/04/16/from-art-director-to-asset-store-publisher/
Why? Because Zombies.
Being an asset publisher has its perks, one of which is seeing your content used in the wild. “Because Zombies” is a cool take on Tower Defense games. There’s a zombie attack occuring in the city and it’s your job to head it off (pun intended). Search for your daughter , utilizing attack dogs, explosive barrels, and a whole array of other zombie-killin’ tools. You progress through the environments placing the defenses the way you like all while watching the zombies march to their doom.T The developer, “DoubleSmoked Software,” utilized my Urban Construction Pack to create many of the levels […]
PolyWorld, for those who don’t know, is a suite of tools and 3D artwork to create a flat-shaded, faceted world right inside of the Unity engine. You can find out more about it at the main PolyWorld site. It’s a pretty powerful kit that produces some cool results. The release of Polyworld: Ancient East marks the second release in the series, the success of which will determine if the intellectual property needs to grow further. The whole idea came about after seeing many screenshots of indie games that had this simply-colored-yet-3d-look to them. Games like Monument Valley, Grow Home, Paper Fox, or […]