This lowpoly, seamless, normal mapped rock was modeled in ZBrush and textured in MudBox. It’s not a bad rock. I like the cracks and it lights well with IBL shaders. I just made a bunch of these and this one was left over. 2048 textures all around.
As always, use this how you wish but please don’t resell it as your own. No support is given on the free art downloads.